ONE DARK NIGHT - TREVON MARTIN Virtual reality experience
One Dark Night
Produced exclusively from real recordings of 911 calls, witness trial testimony and architectural drawings that provide the exact layout of both interiors and exteriors of the condo complex, One Dark Night tells the story of the day teenager Travyon Martin was shot and killed by neighborhood watch volunteer George Zimmerman.
By anchoring the piece in accurate and unassailable elements, the user becomes transported inside a reliable, albeit virtual, version of the story as an eyewitness. One Dark Night breaks new ground on multiple levels, including through audio carefully cleaned by forensic specialists Sourcesound and Primeau Productions, with the latter asserting that the reconstructed audio indicates George Zimmerman cocked his gun just before he gave chase.
NONNY DE LA PENA: THE TRAYVON MARTIN VR EXPERIENCE he near constant flowof news detailing yet another shooting death of a black person by U.S.police officers may eventually dull the shock for some observers, but whatif you could relive the incidents reported as if you were there? That's exactly what the "One Dark Night" app aims to do with its immersive virtual reality reenactment of the February 2012 Florida shooting death of Trayvon Martin by George Zimmerman. Welcome to the future of journalism.
Emblematic Group is the world's leading creator of powerful virtual reality experiences. We immerse our audiences in the story, making them feel like they are in the middle of the action. Our award-winning work has excited audiences internationally and has been featured in WIRED, BBC, MIT Technology Review, Mashable, The Huffington Post, Verge, and The Los Angeles Times. We've also created experiences for Standard Chartered Bank, the World Economic Forum the Tribeca Film Foundation and Al Jazeera America.
Our team is what makes us so good. Fast Company named our CEO Nonny de la Peña "One of the Thirteen People Who Made theWorld More Creative" for her work pioneering the field. Michael Licht offers 15 years of gaming industry experience, working at places like EA, Lucas Arts, Disney and others -- plus a team of rocking programmers and producers to support whatever we take on.